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3D Artist Internship

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Space Ape Games

May 23, 2024

Applications are closed

  • Internship
    Full-time
    Starts on Sep 15
    Off-cycle Internship
  • Media & Journalism
    Design
  • London

Requirements

  • A degree level education in art and recent graduate status
  • A portfolio demonstrating a solid appreciation of art fundamentals
  • Strong skills in 3D modelling and texturing. Animation and FX a plus
  • 2D art skills are a big plus
  • Proficiency in 3D packages such as Blender or Maya, as well as Substance Painter
  • Familiarity with game engines - Unity and/or Unreal Engine. Or willingness to learn
  • An avid interest in all types of art
  • A professional, proactive & collaborative work attitude
  • Passion for games & mobile gaming
  • A "raise the bar" attitude
  • The ideal Intern will showcase the following qualities:
  • Curious & hungry to learn
  • Passionate about mobile games
  • Proactive & resourceful in finding the answers
  • Comfortable with feedback
  • Confident in making your own decisions
  • Self-motivated: Because you have to want it
  • Not afraid to ask questions or seek help
  • Positive attitude

Responsibilities

  • Be part of the creation process of in-game production pipelines
  • Level up your skills and techniques through mentorship from industry experts
  • Help produce marketing content that excites new players about our games
  • Brainstorm, ideate and play a part in planning new features
  • Gain familiarity with industry-standard production tools
  • Help us ship builds and be part of our agile development practices
  • React to live data coming directly from our players

We love games and rockets. We only make one of the two, though 🚀🎮

Technology
Industry
51-200
Employees
2012
Founded Year

Mission & Purpose

The sky’s not the limit. At Space Ape, we make some of the world’s best mobile games for your Apple or Android smartphone. Founded in 2012 and based in London, we’re now over 120 people strong organised across several game teams. Mobile gaming is a global business and so are we. Our staff represent dozens of different nationalities, and our games are live in most countries around the world. Our mission is to make the highest quality, and most successful mobile games in the world. We are imaginative, inventive, and genre-defining in our pursuit of those games. We’re off to a good start. To-date we’ve launched five games including Transformers: Earth Wars (strategy) and Beatstar (music), which have both grossed over $100M in revenue each. Our latest game is Chrome Valley Customs (match-3), and we expect it to be our biggest ever game. But our most valuable asset is and will always be our teams. We believe the best games are made by the best teams. Successful Space Apes are passionate about their craft, are highly productive in their work day, self-accountable, and most of all, are team players. In 2017 we became a part of the Supercell family. We’re just getting started. For our mission to succeed, we need a few more great people.

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