FAQs
What qualifications are required for the Associate Environment Artist Co-Op position?
You must currently be a first-year student enrolled in a Bachelor’s Degree granting program in a related field, have an interest in 3D asset creation for games, foundational knowledge of an industry-standard engine (Unreal or Unity), and basic knowledge of content creation software such as Maya, Blender, ZBrush, and Substance Painter/Designer.
What will my responsibilities be as an intern?
You will help create environment assets, model and texture assets from reference, attend reviews and adapt your work based on feedback, work with your Lead and other disciplines, and learn to integrate your content in the proprietary game engine.
Is this internship paid?
Yes, the internship is a full-time paid position.
What is the duration of the internship?
The internship is for a full-time, 16-week period during the summer of 2025.
Are there any visa sponsorships available for this position?
No, visa sponsorship is not available for this position.
What is the salary range for this internship?
The salary range for this position in British Columbia is between $60,000 and $65,000 CAD.
What benefits are offered besides salary?
In addition to salary, EA offers a benefits package that includes 80 hours per year of sick time, 16 paid company holidays per year, medical insurance, and a 401(k).
When should I apply for this internship?
You should apply if you are a first-year student and will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2028.
What kind of work will I be doing?
You will be creating 3D environment assets, matching existing aesthetic styles, and integrating your work into a game engine, among other responsibilities.
Who should I contact if I have more questions about the internship?
For more questions, you may reach out to the EA recruitment team through the contact options provided on their careers page.