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Internship

Game Research & Development Intern, Engine Research

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Tencent

3mo ago

🚀 Off-cycle Internship

Los Angeles

AI generated summary

  • The candidate should have strong coding skills in C++, python, or TensorFlow/Torch, solid knowledge in calculus, linear algebra, and basic numerical analysis, and a sense of responsibility and good communication skills. Additionally, graduate students in a master or Ph.D. level program, with publications in computer graphics/vision, machine learning, and robotics, and familiarity with game engines, graphics APIs, and GPU programming are preferred.
  • The Game Research & Development Intern at Tencent will work alongside scientists to research and develop advanced techniques in 3D geometric learning, animation, simulation, machine learning, motion planning, image synthesis, and real-time rendering. They will also be responsible for creating tools and pipelines to facilitate the use of these technologies in the game development environment.

Off-cycle Internship

Software EngineeringLos Angeles

Description

  • Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.

Requirements

  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills
  • Plus:
  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

Area of Responsibilities

Software Engineering

Responsibilities

  • Working with scientists to research and develop advanced techniques in the following topics:
  • 3D geometric learning,
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Details

Work type

Full time

Work mode

office

Location

Los Angeles