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GPU Software Intern

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Arm

Mar 27

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
  • Cambridge

Requirements

  • We are seeking the next generation of innovative engineers to join us! Ideally you will be studying, or have studied, a degree in Computer Science, Software Engineering, Electronic Engineering, or other relevant subjects such as Physics or Maths.
  • Whilst we will develop and enhance your experience and skills on program, there are a few things that you need to offer too, such as:
  • Experience with GPU programming, in particular Vulkan API,
  • Genuine curiosity about computer graphics, preferably with experience in ray tracing,
  • Knowledge in C++, debugging techniques.
  • Have a creative and structured approach to problem-solving.
  • "Nice to have" skills:
  • Qualities that will help your application stand out:
  • Keenness to take every opportunity to learn and develop.

Responsibilities

  • Early stage of graphics use-case prototyping requires a diverse skill set and the role would favour applicants with a broad knowledge of computer graphics software development with preferably Vulkan API and C++ experience. You will collaborate closely with other members of the team to share ideas and develop ray tracing use-case prototypes in 1-2 person groups.

Engineering & Construction
Industry
5001-10,000
Employees
1990
Founded Year

Mission & Purpose

Arm’s foundational technology is defining the future of computing. A future built by the greatest technology ecosystem in the world. A future built on Arm. Arm is everywhere technology matters. Technology matters everywhere. Together, we’ll power every technology revolution moving forward, including cloud computing, automotive and autonomous systems, IoT, the metaverse, and beyond. Changing the world. Again. On Arm.