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Research Intern – Multimodal Generative Models for Video Games

Applications are closed

  • Internship
    Full-time
    Off-cycle Internship
  • Research & Development
    Data
  • Cambridge

Requirements

  • Currently enrolled in a Bachelors (BSc) or Masters (required) or PhD (preferred) program in Artificial Intelligence, Machine Learning, Computer Science, Game Development or a related area.
  • Ability to carry out research in at least one of the areas mentioned above, demonstrated by at least one journal or conference publication (or demonstratable equivalent experience).
  • Strong understanding of state-of-the-art deep learning approaches.
  • Hands-on experience in implementing and empirically evaluating deep learning approaches.
  • Effective communication skills and ability to work in a collaborative environment.
  • Preferred/Additional Qualifications:
  • Currently enrolled in a PhD program in Artificial Intelligence, Machine Learning, Computer Science, Game Development or a related area.
  • Ability to carry out research in at least one of the areas mentioned above, demonstrated by at least one journal or conference publication in one of the top publication venues in your research area.
  • Demonstrated ability and/or strong motivation to learn to use cloud infrastructure for experimentation is a plus.

Responsibilities

  • In collaboration with your mentor and a diverse team (for example, including designers, engineers, and researchers), contribute to solving an ambitious research challenge and translate your results into actionable insights that are relevant to potential applications in modern video games.
  • Write code and contribute to shared codebases to test the new approach or hypotheses.
  • Distil the developed insights into effective communications, such as a research paper, prototypes, demos and/or a presentation, to reach internal and external technical and general audiences.

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Industry
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Employees
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Founded Year

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