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World Artist Intern

Applications are closed

  • Internship
    Full-time
    Placement Program

Requirements

  • You are currently studying at a university/vocational school that has a planned internship period (not a graduate).
  • You are available to commence a full-time, 12 month placement in July 2025
  • You are located and eligible to work in Guildford, UK without the need for visa/relocation support

Responsibilities

  • Engaging with project onboarding tasks and tuition, so you may understand and employ a variety of content creation workflows
  • Working to deliver artwork to a deadline, including the careful planning of tasks, execution, and effective communication/collaboration with your fellow colleagues
  • Accepting ownership of your responsibilities and working to represent the quality and standards inherent to the project
  • Becoming an ambassador for the project, to ensure our world is both fun and fair, authentic in appearance, and exciting for the player

FAQs

What is the duration of the internship?

The internship is a temporary full-time position for 12 months.

Where is the internship located?

The internship is located in Guildford, UK.

What is the work model for this internship?

The work model for this internship is hybrid, allowing for both in-office and remote work.

What is the start date for the internship?

The internship is set to commence in July 2025.

Can I apply if I am a recent graduate?

No, this internship is specifically for individuals who are currently studying at a university or vocational school and have a planned internship period, not for graduates.

Do I need a visa to work in the UK for this internship?

No, you must be located and eligible to work in Guildford, UK without the need for visa or relocation support.

What qualifications are required for the role?

You should have foundational knowledge of industry-standard 3D software, prior experience with game development engines, a strong understanding of Environment Art & Design, excellent communication skills, and a desire to learn and grow.

What kind of software experience is preferred for this position?

Familiarity with industry-standard 3D software such as Maya, Zbrush, and the Substance suite is preferred, along with experience in game development engines like Unreal Engine or Unity.

Are there specific skills that would enhance my application?

Yes, a robust understanding of art principles, an interest in real-world environments, excellent organizational and interpersonal skills, and a strong desire to learn and adapt are all beneficial.

What should I include in my application?

Your application should include an up-to-date CV and a cover letter in English that explains why you want to complete your internship with Electronic Arts and what interests you in this specific role.

Entertainment Providers

Technology
Industry
10,001+
Employees

Mission & Purpose

Electronic Arts (EA), is a prominent video game company that specialises in the development and publishing of interactive entertainment software. Their primary focus revolves around creating engaging and immersive gaming experiences across various platforms, including consoles, PC, and mobile devices. EA's overarching goal is to captivate gamers worldwide by producing high-quality games that not only entertain but also connect people through shared digital adventures. They strive to push the boundaries of creativity and innovation in the gaming industry, continually seeking new ways to engage and delight players while fostering a global gaming community.

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