FAQs
What is the duration of the internship?
The internship is a temporary full-time position for 12 months.
Where is the internship located?
The internship is located in Guildford, UK.
What is the work model for this internship?
The work model for this internship is hybrid, allowing for both in-office and remote work.
What is the start date for the internship?
The internship is set to commence in July 2025.
Can I apply if I am a recent graduate?
No, this internship is specifically for individuals who are currently studying at a university or vocational school and have a planned internship period, not for graduates.
Do I need a visa to work in the UK for this internship?
No, you must be located and eligible to work in Guildford, UK without the need for visa or relocation support.
What qualifications are required for the role?
You should have foundational knowledge of industry-standard 3D software, prior experience with game development engines, a strong understanding of Environment Art & Design, excellent communication skills, and a desire to learn and grow.
What kind of software experience is preferred for this position?
Familiarity with industry-standard 3D software such as Maya, Zbrush, and the Substance suite is preferred, along with experience in game development engines like Unreal Engine or Unity.
Are there specific skills that would enhance my application?
Yes, a robust understanding of art principles, an interest in real-world environments, excellent organizational and interpersonal skills, and a strong desire to learn and adapt are all beneficial.
What should I include in my application?
Your application should include an up-to-date CV and a cover letter in English that explains why you want to complete your internship with Electronic Arts and what interests you in this specific role.