FAQs
What software should I be proficient in for this position?
You should have a specialization in character/organic modeling using 3ds Max, Maya, Photoshop, Zbrush, or equivalent 3D and 2D programs.
Is a portfolio required when applying for this job?
Yes, a portfolio or demo reel is required, and only digital applications will be accepted.
What types of modeling will I be working on?
You will be modeling, sculpting, and texturing characters, objects, and organic models.
Are there opportunities for professional development?
Yes, you will have opportunities to sharpen your 3D artistic abilities and software expertise through company training and independent learning.
Will I be working independently or as part of a team?
You will work collaboratively as part of a team, involving the Lead Artist, Designers, Riggers, and Animators.
Do I need experience with game engines?
Yes, an understanding of game engines like Unity or Unreal is highly regarded.
Is there a possibility of an art test during the application process?
Yes, an art test may be requested as part of the application process.
What qualities are you looking for in an ideal candidate?
We are looking for a detail-oriented, self-motivated team player with strong communication skills and a passion for character/organic modeling.
Are there any specifications regarding asset creation?
Yes, you should have an understanding of next-generation asset creation pipelines and tools and be able to build clean, efficient geometry for maximum performance in engine.
Does Light & Wonder require background checks for employment?
Yes, Light & Wonder may require you to undergo background investigations or security checks to fulfill regulatory and contractual commitments.