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Asst. Audio Artist

  • Job
    Full-time
    Mid Level
  • Design
    Media & Journalism
  • Madrid

AI generated summary

  • You need a relevant degree, 3 years of audio tools experience, proficiency in ProTools/Reaper, studio recording skills, localization knowledge, and strong MS Excel ability. Fluent English is essential.
  • You will manage recording assets, assist with audio quality, fix bugs, process localized files in multiple languages, adjust cinematic mixes, and document workflows.

Requirements

  • University Degree or Audio Degree (+2 year) or equivalent experience.
  • Audio tools knowledge:
  • PC/Mac audio applications fluency (ProTools and Reaper), audio plug-ins management experience.
  • Experience in studio recordings (preferably dubbing).
  • 3 years’ experience in audio tools management.
  • Good knowledge of interactive multimedia or games.
  • Experience in localization recordings and voice treatment.
  • Fluency in English.
  • High skills with MS Excel.

Responsibilities

  • manage recording assets for us and, if required, assist external recording studios when needed to guarantee EA’s quality standards
  • supporting the lead/s of the project in any actions
  • Bug fixing of audio, being responsible for the final audio quality of all integrated languages in a Title and the integration of the localized audio in the game with EA internal tools or third-party ones and being responsible for an audio project oriented to banks and parameters
  • checking localized audio files for us in depth and process them as close as the English audio using batch processing, massive renaming, managing up to 10 languages and thousands of files
  • checking and adjusting mixes of cinematic content in surround systems
  • documenting processes and workflows

FAQs

What is the job title for this position?

The job title is Assistant Audio Artist.

Where is the location for this job?

The location for this job is Madrid, Spain.

What type of employment is offered for this position?

This position is temporary with benefits for EU and Malaysia.

What department will the Assistant Audio Artist be working in?

The Assistant Audio Artist will be working in EA Studios - Localization.

What are the primary responsibilities of an Assistant Audio Artist?

The primary responsibilities include managing recording assets, assisting external recording studios, bug fixing audio, ensuring final audio quality across languages, and integrating localized audio into games.

What is the required education for this role?

A University Degree or Audio Degree with a minimum of 2 years of relevant experience or equivalent experience is required.

What audio tools should candidates be familiar with?

Candidates should be fluent in PC/Mac audio applications, specifically ProTools and Reaper, and have experience with audio plug-ins management.

How many years of experience in audio tools management is required?

A minimum of 3 years of experience in audio tools management is required.

Is fluency in English required for this position?

Yes, fluency in English is required.

Are there any specific skills with software that are required?

Yes, high skills with MS Excel are required.

What qualities does Electronic Arts value in its employees?

Electronic Arts values adaptability, resilience, creativity, and curiosity in its employees.

Does Electronic Arts offer benefits?

Yes, Electronic Arts offers a holistic benefits program focusing on physical, emotional, financial, career, and community wellness, including paid time off and new parent leave.

Is Electronic Arts an equal opportunity employer?

Yes, Electronic Arts is an equal opportunity employer and makes employment decisions without regard to various protected characteristics.

Entertainment Providers

Technology
Industry
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Employees

Mission & Purpose

Electronic Arts (EA), is a prominent video game company that specialises in the development and publishing of interactive entertainment software. Their primary focus revolves around creating engaging and immersive gaming experiences across various platforms, including consoles, PC, and mobile devices. EA's overarching goal is to captivate gamers worldwide by producing high-quality games that not only entertain but also connect people through shared digital adventures. They strive to push the boundaries of creativity and innovation in the gaming industry, continually seeking new ways to engage and delight players while fostering a global gaming community.