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Backend Software Engineer (Starlink)

  • Job
    Mid Level
  • Software Engineering
  • Redmond
  • Quick Apply

AI generated summary

  • You need a Bachelor's degree in computer science or 3+ years of experience, proficient with Python, databases, and C++/Golang, with system design and containerization skills, and willingness to work flexible hours.
  • You will develop highly reliable software for managing satellites, participate in reviews, and create architecture for satellite trajectory planning and deorbit decisions.


  • Bachelor’s degree in computer science, engineering, math, or science discipline and +1 years of professional experience in software development; OR 3+ years of professional experience in software development in lieu of a degree (internship experience is applicable)
  • Experience with Python
  • Experience with relational databases (PostgreSQL, CockroachDB, or similar)
  • Preferred Skills and Experiences:
  • Experience with systems-level design of highly-critical software infrastructure
  • Experience with C++, and/or Golang
  • Experience with distributed systems or large-scale consumer internet systems
  • Production experience with containerization technologies (e.g. Docker, Kubernetes)
  • Understanding of version control, testing, continuous integration, build, deployment, and monitoring.
  • Experience with profiling and improving application performance
  • Previous experience with satellites or spacecraft systems is a plus
  • Additional Requirements:
  • Must be willing to work extended hours and weekends as needed


  • Develop highly reliable and available software systems for managing thousands of satellites in low-earth orbit
  • Participate in architecture, design, and code reviews
  • Develop mission-critical architecture that aggregates satellite information into actionable decisions for launch times, satellite trajectory planning, deconfliction, and deorbit decisions


What is the primary focus of the Backend Software Engineer role at Starlink?

The primary focus of the Backend Software Engineer role at Starlink is to develop highly reliable and available software systems for managing thousands of satellites in low-earth orbit, including tasks such as collision avoidance, maneuver coordination, orbital prediction, and analysis pipelines.

We love games and rockets. We only make one of the two, though 🚀🎮

Founded Year

Mission & Purpose

The sky’s not the limit. At Space Ape, we make some of the world’s best mobile games for your Apple or Android smartphone. Founded in 2012 and based in London, we’re now over 120 people strong organised across several game teams. Mobile gaming is a global business and so are we. Our staff represent dozens of different nationalities, and our games are live in most countries around the world. Our mission is to make the highest quality, and most successful mobile games in the world. We are imaginative, inventive, and genre-defining in our pursuit of those games. We’re off to a good start. To-date we’ve launched five games including Transformers: Earth Wars (strategy) and Beatstar (music), which have both grossed over $100M in revenue each. Our latest game is Chrome Valley Customs (match-3), and we expect it to be our biggest ever game. But our most valuable asset is and will always be our teams. We believe the best games are made by the best teams. Successful Space Apes are passionate about their craft, are highly productive in their work day, self-accountable, and most of all, are team players. In 2017 we became a part of the Supercell family. We’re just getting started. For our mission to succeed, we need a few more great people.