FAQs
What is the primary focus of the Game Artist at Light & Wonder?
The primary focus of the Game Artist is to create high-quality content and game imagery based on specific game mechanics, storyboards, and briefs while collaborating with other team members to produce visually stunning assets for various projects and games.
What types of tasks will the Game Artist be responsible for?
The Game Artist will be responsible for designing characters and props, creating environments and textures, developing interfaces, symbols, logos, and menus, and animating within Esoteric Spine.
What skills are required for the Game Artist position?
Required skills include proficiency in Photoshop and the Adobe Creative Suite, strong abilities in composition, anatomy, and color theory, effective asset production, and the ability to adapt and create work in various styles.
What should applicants include in their portfolio?
Applicants should include a strong portfolio showcasing examples of character design, well-designed props, rendered backgrounds, and evidence of 2D illustration and texturing work. It should also demonstrate knowledge of animation software, asset output for development, and the ability to work within branding restrictions.
Is a degree required to apply for the Game Artist position?
A university (bachelor's) degree in a related field is beneficial but not essential for a successful application.
What experience should candidates have for this role?
Candidates should have three to five years of experience as an Artist, along with a supporting portfolio in the online gaming, video game, or multimedia industry.
Are there any beneficial skills that could enhance someone's application?
Yes, beneficial skills include the ability to animate within Esoteric Spine, experience with other areas of the Adobe Creative Suite (such as After Effects and Illustrator), familiarity with Maya 3D software, and experience working in a collaborative studio environment.
What can employees expect from the work environment at Light & Wonder?
Employees can expect a competitive benefits package, an open and supportive environment, a modern workplace, opportunities for interaction with global teams, and genuine development opportunities to progress their careers.
Are there flexible working practices available for this position?
Yes, there are flexible working practices available, allowing for a better work-life balance.
What kind of projects will the Game Artist work on?
The Game Artist will work on a variety of projects, including developing light and wonder’s own IPs as well as creating exciting games in collaboration with licensed partners.