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Gameplay Animator (Mid / Senior)

  • Job
    Full-time
    Junior (1-2 years) - Senior (5-8 years)
  • Design
  • Leeds
  • Quick Apply

AI generated summary

  • You need a Bachelor's in Art/Animation, 2+ years of game animation experience, skills in Maya or MotionBuilder, a passion for games, and ability to collaborate with team members effectively. Familiarity with programming languages and UE4/Unity is a plus.
  • You will create, implement, and debug gameplay mechanics, collaborate with teams, direct motion capture shoots, and be self-motivated in a dynamic environment.

Requirements

  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Demo reel demonstrating strong animation principles, and preferably their implementation in a real time engine.
  • Minimum 2+ years of experience animating video games.
  • Skills:
  • Proficiency in a major animation package (e.g. Maya, MotionBuilder, etc.).
  • Positive, solution-orientated individual, with a deep-rooted interest in video games, and game development.
  • Strong skills in animating the human figure to create realistic character animations.
  • Some understanding of development issues in getting animations into a game.
  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.
  • Pluses:
  • Please note that these are desirable skills and are not required to apply for the position.
  • Practical knowledge of programming languages (Python, C# / C++, etc.).
  • Practical experience using parametric blend spaces, motion trees or state machines.
  • Knowledge of commercial game engines such as Unity or Unreal Engine.
  • Proficiency with MotionBuilder.
  • Experience of working with motion capture data.

Responsibilities

  • Work closely with animators and programmers to create, implement, and debug compelling gameplay mechanics.
  • Collaborate with the Animation, Code and Design teams, to achieve balance between animation fidelity and gameplay responsiveness.
  • Work closely with colleagues under the guidance of a Lead Animator.
  • Support the planning of motion capture shoots and direct actors.
  • Be self-motivated and willing to get involved in wider areas.

FAQs

What qualifications or skills are needed for this Gameplay Animator position at Rockstar Games?

Candidates should have a passion for animation and experience in building animation systems. Technical and problem-solving skills are highly encouraged.

Is this a full-time position?

Yes, this is a full-time, permanent position located in Rockstar's game development studio in Leeds, England.

Is remote work an option for this Gameplay Animator role?

No, this position is in-office at Rockstar's Leeds studio.

What level of experience is required for this position?

This position is open for both mid-level and senior Gameplay Animators.

Entertainment & Media
Industry
1001-5000
Employees
1998
Founded Year

Mission & Purpose

Rockstar Games is a renowned video game development company that creates and publishes interactive entertainment. They are best known for developing critically acclaimed and highly popular game franchises such as Grand Theft Auto, Red Dead Redemption, and Max Payne. Their ultimate mission is to push the boundaries of interactive entertainment and deliver immersive gaming experiences to players worldwide. Rockstar Games' purpose is to craft innovative, engaging, and visually stunning games that captivate players and offer them compelling storytelling, dynamic open-world environments, and a sense of freedom to explore and interact with the game world. Through their games, they aim to provide players with thrilling and memorable experiences, making them leaders in the gaming industry and earning a dedicated fan base of gamers worldwide.