FAQs
What is the role of a Junior Cinematic Artist at EA?
A Junior Cinematic Artist at EA will work with a team to capture gameplay content for marketing and social media, create diverse characters, build in-game sets, and produce various video assets, all under the guidance of a Senior Cinematic Artist.
Is this position temporary or permanent?
This position is temporary full-time.
What skills are required for this job?
Required skills include familiarity with The Sims 4, the ability to work in a collaborative team environment, familiarity with Adobe Photoshop, and a passion for games and creating video content.
What software tools will I need to learn for this position?
You will need to learn video game debug systems, company proprietary software, and may also benefit from familiarity with editing software like Adobe Premiere or Unreal.
What kind of content will I be creating?
You will create in-game videos, screenshots, GIFs, and diverse Sim characters for marketing, social media, and other purposes.
How should I expect to receive feedback on my work?
Feedback will be given in a constructive manner, and you are encouraged to welcome criticism and work collaboratively in an iterative process.
Is there flexibility in my work schedule?
Yes, the role requires the ability to work a flexible schedule and be open to overtime when necessary.
What benefits are included with this position?
Benefits include three weeks of vacation per year, ten days of sick time per year, and extended health/dental/vision coverage along with basic life insurance.
What is the salary range for this position?
The base salary range for this position is $55,800 - $74,300 CAN annually, depending on location within British Columbia.
Will I need to communicate with team leads?
Yes, communicating issues and collaborating with leads is important for this role.