Logo of Huzzle

Junior Cinematic Artist

  • Job
    Full-time
    Entry & Junior Level
  • Design
    Creative Arts & Fashion
  • Vancouver

AI generated summary

  • You should know Sims 4, work well in a team, be familiar with Photoshop, accept feedback, learn debug systems, and have a passion for games and video content. Flexibility is key!
  • You will create diverse Sim characters, build in-game sets, capture videos and screenshots, finalize images in Photoshop, create GIFs, and report issues to leads, emphasizing clear communication.

Requirements

  • Familiarity with the Sims 4.
  • Ability to work well in a collaborative team environment.
  • Familiarity with Adobe Photoshop.
  • Welcome feedback and constructive criticism, and enjoy working in a collaborative, iterative, and agile process.
  • Ability to learn video game debug systems and company proprietary software.
  • Ability to work a flexible schedule and overtime when necessary.
  • Passion for games and creating video content.

Responsibilities

  • Create diverse Sim characters.
  • Build in-game interior and exterior sets with guidance.
  • Capture in-game videos for trailers, social media assets, and other uses under guidance.
  • Capture screenshots under supervision, and finalize them using Photoshop.
  • Create GIFs from captured footage.
  • Report and communicate issues to the leads. Communication is important.

FAQs

What is the role of a Junior Cinematic Artist at EA?

A Junior Cinematic Artist at EA will work with a team to capture gameplay content for marketing and social media, create diverse characters, build in-game sets, and produce various video assets, all under the guidance of a Senior Cinematic Artist.

Is this position temporary or permanent?

This position is temporary full-time.

What skills are required for this job?

Required skills include familiarity with The Sims 4, the ability to work in a collaborative team environment, familiarity with Adobe Photoshop, and a passion for games and creating video content.

What software tools will I need to learn for this position?

You will need to learn video game debug systems, company proprietary software, and may also benefit from familiarity with editing software like Adobe Premiere or Unreal.

What kind of content will I be creating?

You will create in-game videos, screenshots, GIFs, and diverse Sim characters for marketing, social media, and other purposes.

How should I expect to receive feedback on my work?

Feedback will be given in a constructive manner, and you are encouraged to welcome criticism and work collaboratively in an iterative process.

Is there flexibility in my work schedule?

Yes, the role requires the ability to work a flexible schedule and be open to overtime when necessary.

What benefits are included with this position?

Benefits include three weeks of vacation per year, ten days of sick time per year, and extended health/dental/vision coverage along with basic life insurance.

What is the salary range for this position?

The base salary range for this position is $55,800 - $74,300 CAN annually, depending on location within British Columbia.

Will I need to communicate with team leads?

Yes, communicating issues and collaborating with leads is important for this role.

Entertainment Providers

Technology
Industry
10,001+
Employees

Mission & Purpose

Electronic Arts (EA), is a prominent video game company that specialises in the development and publishing of interactive entertainment software. Their primary focus revolves around creating engaging and immersive gaming experiences across various platforms, including consoles, PC, and mobile devices. EA's overarching goal is to captivate gamers worldwide by producing high-quality games that not only entertain but also connect people through shared digital adventures. They strive to push the boundaries of creativity and innovation in the gaming industry, continually seeking new ways to engage and delight players while fostering a global gaming community.