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Mid-level Game Artist (Various roles) - UK

Applications are closed

  • Job
    Full-time
    Junior Level
  • Design
    Creative Arts & Fashion
  • Liverpool
    Remote

Requirements

  • 3D Environment Artist
  • 2 years of experience in a game studio in a similar role
  • Knowledge of Maya, Substance, Zbrush
  • Experience with Unreal Engine 4 / 5
  • Experience within console game development crafting worlds and environments
  • Knowledge of game-res geometry optimization and PBR texturing
  • Strong knowledge of level art composition, environmental storytelling, lighting, and an artistic eye
  • A solid portfolio featuring realistic environments
  • Hard Surface Artist
  • 2 years of experience in a AAA game studio in a similar role
  • Knowledge of Maya, Zbrush, Substance
  • Experience with Unreal Engine 4 / 5
  • In-depth knowledge of shaders, PBR workflow, and material creation
  • Solid portfolio including examples of realistic modelling
  • 3D Material Artist
  • 2 years of experience in a AAA game studio in a similar role
  • Knowledge of Substance Painter, Substance Designer and Photoshop
  • Experience with Unreal Engine 4 / 5
  • In-depth knowledge of shaders, PBR workflow, and material creation
  • Solid portfolio showcasing high-quality, realistic materials and textures applied to in-game assets, with a focus on detail and surface quality
  • 3D Lighting Artist
  • 2 years of experience in a AAA game studio in a lighting artist role
  • Knowledge of Maya, Substance, Photoshop
  • Experience with Unreal Engine 4 / 5
  • Strong knowledge of shaders and materials
  • Knowledge in a variety of baked and real time lighting methods
  • Solid portfolio including examples of realistic modelling and environment
  • Concept Artist
  • 2 years of experience in a AAA game studio in a similar role
  • Solid knowledge of Photoshop and Illustrator
  • Experience with Unreal Engine 4 / 5
  • Understanding of 3D software (Maya Zbrush)
  • Knowledge in a variety of baked and real time lighting methods
  • A portfolio showcasing a variety of high-quality concept artwork, including characters, environments, and props, with a focus on realism
  • VFX Artist
  • Minimum of 2 years of experience as a VFX Artist or in a similar role in a AAA game studio
  • Solid knowledge of Unreal Engine 4/5
  • Proficient in Houdini, Niagara, and material editor for creating real-time visual effects
  • Knowledge of 3D software (Maya, Zbrush)
  • Strong knowledge of shaders, with the ability to create complex materials and visual effects optimized for real-time performance
  • A portfolio showcasing a variety of high-quality realistic VFX work in real-time engines, including effects like fire, smoke, explosions, and magical or sci-fi elements

Responsibilities

  • Working closely with internal and external stakeholders to collaborate on AAA Game Development
  • Staying up to date with new technologies and art styles
  • Assisting and mentoring other artists in your areas of expertise

FAQs

Do we support remote work?

Yes, this position is fully remote for applicants based in the UK.

What roles are available in this job listing?

The available roles include 3D Environment Artists, Hard Surface Artists, Material Artists, Lighting Artists, Concept Artists, and VFX Artists.

What is the experience requirement for these positions?

Each role requires a minimum of 2 years of experience in a AAA game studio in a similar position.

What software knowledge is required for the 3D Environment Artist role?

The 3D Environment Artist should have knowledge of Maya, Substance, and Zbrush, along with experience using Unreal Engine 4/5.

Are there any specific skills needed for the Hard Surface Artist position?

Yes, the Hard Surface Artist role requires knowledge of shaders, PBR workflow, and material creation, as well as proficiency in Maya, Zbrush, and Substance.

Is a portfolio required for the application?

Yes, a solid portfolio showcasing relevant work is required for all positions.

What benefits does Keywords Studios offer?

Keywords Studios offers competitive salary and benefits, projects aligned with expertise, professional growth opportunities, flexible work arrangements, and various perks such as cycle-to-work schemes and healthcare.

Is there a commitment to diversity and inclusion at Keywords Studios?

Yes, Keywords Studios is dedicated to diversity, equity, inclusion, and belonging, welcoming applications from candidates of underrepresented groups in the industry.

What technology skills are expected from the VFX Artist?

The VFX Artist should have solid knowledge of Unreal Engine 4/5, proficiency in Houdini and Niagara, and strong knowledge of shaders for creating complex materials and visual effects.

Which locations are eligible for this remote position?

This remote position is available for applicants located in the UK.

International technical and creative services provider to the global video games industry and beyond.

Technology
Industry
10,001+
Employees
1998
Founded Year

Mission & Purpose

Keywords Studios is the number 1 international technical and creative services provider to the global video games industry and beyond. We help our customers imagine more for their IP's, bringing to life digital content that entertains, connects, challenges and educates people worldwide. Established in 1998, we are a team of over 12,000 based across more than 70 facilities in 26 countries, strategically located in Asia, the Americas, Australia and Europe. We provide integrated art creation, marketing services, game development, testing, localization, audio, community management and player support in more than 50 languages and 16 games platforms to a client base of over than 950 clients across the globe.

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