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Product Designer, Games

  • Job
    Full-time
    Mid Level
  • Design
  • New York
  • Quick Apply

AI generated summary

  • You should have 3+ years of experience, a portfolio, strong UX skills for web and mobile, proficiency in Figma, UI documentation experience, visual sensibility, and knowledge of modern tech constraints.
  • You will drive product strategy, design user journeys, create prototypes, collaborate with Engineers, and engage with puzzle games to align with our mission and user needs.

Requirements

  • 3+ years of relevant experience working within product teams.
  • A portfolio of work that showcases your thought process along with finished design work. Applications without portfolios will not be considered.
  • Fluent in UX design best practices across mobile and web platforms, and knowledge of usability principles and techniques.
  • Proficient in Figma or equivalent software.
  • Experience documenting and delivering UI screens and specifications to engineers.
  • Demonstrated visual and typographic sensibilities.
  • An understanding of constraints and opportunities of technologies used to build modern digital experiences.
  • Experience designing across responsive web and native app experiences.

Responsibilities

  • Support high-level product strategy, ensuring we're asking the right questions that solve user needs.
  • Explore divergent design concepts, create artifacts that communicate design rationale and advocate for a solution by presenting your work.
  • Develop information architecture for complex user journeys.
  • Design and advocate for both business and user needs and outcomes.
  • Create functional prototypes of proposed UX solutions.
  • Anticipate and solve for different entry points, exit points, system states, and user states in proposed interactions.
  • Create production-ready design deliverables and partner with Engineers to ensure implementation.
  • Maintain enthusiasm for both the strategic vision and the detailed aspects of projects.
  • Engage with puzzle games and demonstrate a strong connection to The New York Times' mission in daily tasks.
  • Demonstrate support and understanding of our value of journalistic independence and a strong commitment to our mission to seek the truth and help people understand the world.
  • You will report to the Product Design Manager for Games.

FAQs

What is the mission of The New York Times?

The mission of The New York Times is to seek the truth and help people understand the world, with independent journalism at the heart of everything the company does.

What are the key responsibilities of the Product Designer role in the Games team?

The key responsibilities include supporting product strategy, exploring design concepts, developing information architecture, creating functional prototypes, and collaborating with engineers to ensure implementation.

What qualifications are required for the Product Designer position?

Basic qualifications include 3+ years of relevant experience, a portfolio showcasing thought processes and finished designs, fluency in UX design best practices, proficiency in Figma or equivalent software, and experience in documenting UI screens.

Are there any preferred qualifications for this position?

Yes, preferred qualifications include experience designing across responsive web and native app experiences.

What is the range of the annual base pay for this role?

The annual base pay range for this role is between $96,000 and $125,000 USD.

Is there a specific location requirement for this position?

Yes, the Games team is based in the Time Square, NY office, and this role is hybrid.

Does The New York Times promote diversity and inclusion?

Yes, The New York Times is committed to building a diverse and inclusive workforce, recognizing that diversity enhances its journalism and products.

What should candidates include with their application for this role?

Candidates must include a portfolio of work that showcases their thought processes and finished design work; applications without portfolios will not be considered.

Who does the Product Designer report to?

The Product Designer will report to the Product Design Manager for Games.

What kind of design experiences should the Product Designer be familiar with?

The Product Designer should be fluent in UX design best practices across mobile and web platforms and have knowledge of usability principles and techniques.

Entertainment & Media
Industry
1001-5000
Employees
1851
Founded Year

Mission & Purpose

The New York Times is powered by the idea that independent, deeply reported journalism fuels a healthy and engaged society. Our reporters, columnists, editors, engineers, designers, data analysts, developers and marketers breathe life into the most important topics of our time and tell stories that might otherwise go untold. Whether bringing new truths to light with our reporting, building innovative products that deliver a best-in-class digital experience, or analyzing data to understand how we can best serve our readers, our people power the world’s top destination for journalism. Working at The Times means envisioning and developing the future of journalism. Bring your passion, perspective and experience and join us as we seek the truth and help people understand the world.