FAQs
What is the primary focus of the Visual Effects and Motion Graphics Artist position?
The primary focus is to create expressive characters, build rich worlds, and tell evocative stories through visual effects animations for Electronic Gaming Machine (EGM) products.
What experience is required for this role?
A minimum of 2 years of experience working in a visual effects capacity, preferably within a game development studio, is required.
What software proficiency is expected for this position?
Extensive training or experience in digital art and animation software, including After Effects, Maxon suite, Blender, Maya, or similar, is necessary.
Will I be required to work alone or collaboratively?
While autonomy is encouraged for producing animation work, you will also need to collaborate closely with software engineers and game designers.
What qualifications are preferred for candidates applying for this position?
Tertiary qualifications in an appropriate art-related field are preferred but not essential.
What type of environment does the team operate in?
The team operates in a fast-paced production environment that requires a critical eye for detail, timing, and composition.
Is gaming industry experience preferred?
Yes, experience in the gaming industry or a related field is preferred.
Are there any background checks required for employment?
Yes, due diligence/background investigations may be conducted as part of the hiring process due to regulatory commitments.
Will I need to obtain a gaming license?
Yes, certain L&W employees may be required to obtain a gaming or other licenses to fulfill their individual roles.
Are there any other responsibilities that may be required in this role?
Yes, the job description is not all-inclusive, and employees may be requested to perform other job-related tasks and responsibilities.