FAQs
What is the duration of the internship?
The internship is a full-time position for 10-12 weeks during the summer of 2025.
Where is the internship based?
The internship is remote, with the potential to connect with the team based at the Los Angeles Headquarters.
What tools and software should I be familiar with for this role?
Applicants should have experience with industry-standard 3D modeling and texturing tools such as Zbrush, Maya, Photoshop, Substance Painter, and 3D Coat, as well as rendering technologies like Marmoset, Unity, or Unreal.
What qualifications are required for this internship?
Candidates must be currently enrolled in a college, university, or non-degree program, be authorized to work in the U.S., and have a keen eye for anatomy, form, color, lighting, materials, and shaders.
What is the hourly rate for the internship?
The hourly rate for this internship is USD $35.48.
Is this position paid?
Yes, the internship is a paid position.
Are there opportunities for growth and development during the internship?
Yes, interns will be supported by a team that helps in their growth and development, allowing them to deliver amazing content for players.
What kind of work will I be doing as an intern?
As a 3D Character Art Intern, you will create and texture a variety of 3D assets ranging from high fantasy characters to sci-fi monsters, while collaborating with multiple disciplines to ensure high-quality, functional assets.
When is the application deadline?
Applications close on Friday, January 10th, 2025, at 11:59 PM PT.
Are there any specific portfolio guidelines I need to follow?
Yes, you should limit your application to one role, provide an online portfolio, ensure it showcases your best work, and make sure it is accessible without password protection.