FAQs
What are the start dates for the internship?
The start dates for the internship are May 12, May 19, May 27, June 9, and June 23, 2025.
What is the duration of the internship?
The internship runs for 12 weeks beginning in May/June 2025.
What qualifications are required for the internship?
Minimum qualifications include 3D graphics rendering experience, a good understanding of modern mobile graphics pipeline, knowledge of Vulkan or OpenGL, strong C++ programming skills, and strong optimization skills.
Are there preferred qualifications for candidates?
Yes, preferred qualifications include having published papers at CVPR, SIGGRAPH, or other top conferences/journals, familiarity with Qualcomm SOC, and low-level GPU profiling libraries. Candidates should also be pursuing a degree in Computer Graphics or Game Engine.
What does the internship offer in terms of compensation?
The hourly rate for this position is $45.
Will interns have access to benefits during their internship?
Yes, interns have day one access to health insurance, life insurance, wellbeing benefits, 10 paid holidays per year, and paid sick time.
Can I apply to more than one internship position?
Yes, candidates can apply to a maximum of two positions and will be considered in the order of application.
When will applications be reviewed?
Applications will be reviewed on a rolling basis, and candidates are encouraged to apply early.
Is there an online assessment for candidates?
Yes, candidates who pass the resume evaluation will be invited to participate in TikTok's technical online assessment on HackerRank.
Will there be any social or development events during the internship?
Yes, a vibrant blend of social events and enriching development workshops will be available for interns to explore.