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Audio Systems Engineer Intern (Summer 24)

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
    Engineering
  • San Francisco

Requirements

  • Pursuing B.S. or M.S. or P.H.D in Computer Science or Electrical Engineering.
  • Coursework or internship experience in audio related industries
  • Strong Understanding of audio signal processing.
  • Familiarity with acoustic measurement tools and methods.
  • Software development experience in C++ and Python with data structures/algorithms.
  • Preferred Qualifications:
  • MS or PHD with a focus in Acoustics, Signal Processing or Deep Learning.
  • Knowledge/experience in advanced signal processing (spatial audio rendering and capture, beamforming, reverberation/noise mitigation, acoustic echo cancellation, digital audio filter design and implementation, audio plugin development etc.)
  • Knowledge/experience in Deep Learning.
  • Experience related to audio in automotive or gaming industry.
  • Curious person who enjoys answering questions through experiments.

Responsibilities

  • Work with microphone capture systems and microphone array post processing.
  • Work on spatial audio rendering technologies.
  • Develop and maintain software tools.
  • Assist in prototyping audio systems such as TV, soundbars, smart speakers etc.
  • Build test tools which measure acoustic performance of consumer entertainment products that include premium Dolby technologies.
  • Review system architectures and system behaviors
  • Tune and optimize the acoustic performance of reference designs and demo platforms using a variety of internal and external DSP tools.
  • Setup, configure, and maintain labs and test environments.

FAQs

What will I be doing as an Audio Systems Engineer Intern at Dolby?

As an Audio Systems Engineer Intern at Dolby, you will be part of a team that enables partners to design and build world-class living room entertainment products based on a new generation of Dolby Technologies. This role is specifically for the Enhanced Consumer Devices and Innovation team, where innovation is at the core of the mission.

What kind of projects will I be working on as an Audio Systems Engineer Intern?

As an Audio Systems Engineer Intern, you will be working on projects that involve designing and developing audio systems for consumer entertainment products. You may be involved in research, testing, and implementation of new technologies to enhance the audio experience for consumers.

What are the qualifications needed for the Audio Systems Engineer Intern position at Dolby?

To be considered for the Audio Systems Engineer Intern position at Dolby, candidates should have a background in audio engineering, electrical engineering, or a related field. Experience with audio systems design, testing, and troubleshooting is preferred. Strong communication skills and the ability to work in a team are also important qualities for this role.

Will I have the opportunity to work on cutting-edge technology as an Audio Systems Engineer Intern at Dolby?

Yes, as an Audio Systems Engineer Intern at Dolby, you will have the opportunity to work on cutting-edge technology in the field of consumer entertainment. You will be part of a team that is at the forefront of innovation, enabling partners to create world-class audio products for consumers worldwide.

What benefits and compensation are offered to Audio Systems Engineer Interns at Dolby?

As an Audio Systems Engineer Intern at Dolby, you can expect to receive excellent compensation and benefits. Dolby offers a collegial culture, challenging projects, and a truly flexible work approach to support your best work. You will also have the opportunity to make a real difference and earn recognition for your contributions to the team.

Music. Movies. TV. Gaming. In Dolby.

Manufacturing & Electronics
Industry
1001-5000
Employees
1965
Founded Year

Mission & Purpose

We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.