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Digital Platforms Intern (Summer 24)

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
  • San Francisco

Requirements

  • Hands on experience building websites and publishing content through a CMS
  • Understanding and familiarity of app or web design principles
  • Basic understanding of project management tools (Jira/GA/Airtable/Excel)
  • A strong commitment to a career in technology and a passion/aptitude for both software and information technology
  • Ability to work in a fast-paced environment with rapid and continual changes
  • Demonstrated creative problem solving and proactive learning
  • Can balance multiple projects and perform assigned tasks without supervisory reminders. Managing expectations is a key to success.
  • Attention to detail, interpersonal skills, effective written and verbal communication, time management, and reading, writing, and research skills are required.
  • Coding is not required – but a curious mind for how things work is
  • A passionate interest in technology, consumer electronics, or arts and entertainment are preferred.
  • Working towards a Bachelor’s or Master’s degree in business, marketing, or a related field; recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday – Friday for 6 months between May/June 2024 – December 2024.

Responsibilities

  • Get curious about each of our stakeholder’s business area, target customers, and technologies to assist in planning a narratively compelling experience that is also technologically sound
  • Work in concert with our Audio/Video Content Team to scope, spec, and drive content requests through our media encoding pipeline into our CMS
  • Build and publish demo experiences and related user journey touch points in our CMS
  • Provide app account management and support to our internal stakeholders and our external users
  • Test our in-app experiences for both understandable user journeys and for proper audio/video playback across mobile, tablet, PC, and TV devices
  • Assist in the testing of new app features and apply a critical and curious mind towards
  • Assist in the analysis of app usage data and translating those readings into recommendations for stakeholders
  • Manage communications, updates, and respond to requests from internal stakeholders using the app
  • Build strong relations with our supporting design, video content, and engineering teams, including outside vendors

Music. Movies. TV. Gaming. In Dolby.

Manufacturing & Electronics
Industry
1001-5000
Employees
1965
Founded Year

Mission & Purpose

We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.