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Graphics Compiler intern

Applications are closed

  • Internship
    Full-time
    Off-cycle Internship
  • Software Engineering
  • San Francisco

Requirements

  • You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Requirements listed would be obtained through a combination of industry-relevant job experience, internship experiences and or schoolwork/classes/research.
  • Minimum Qualifications:
  • MS. Or Ph.D. student in CS and ECE or any STEM related degree
  • 2+ years C/C++ programming experience
  • Preferred Qualifications:
  • Familiarity with compiler optimizations and back-end code generation
  • Familiarity with computer and graphics architecture
  • Knowing LLVM infrastructure and Machine Learning is a big plus

Responsibilities

  • The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them

Technology
Industry
10,001+
Employees
1968
Founded Year

Mission & Purpose

Intel’s mission is to shape the future of technology to help create a better future for the entire world. By pushing forward in fields like AI, analytics and cloud-to-edge technology, Intel’s work is at the heart of countless innovations. From major breakthroughs like self-driving cars and rebuilding the coral reefs, to things that make everyday life better like blockbuster effects and improved shopping experiences — they’re all powered by Intel technology. With a career at Intel, you have the opportunity to help make the future more wonderful for everyone.