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Market Development Intern (Summer 2025)

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Data
    Marketing
  • Burbank
    Remote

Requirements

  • The ideal candidate is passionate about music, podcasts, and/or audiobooks and keeps their finger on the pulse of the latest trends and news.
  • Working toward a Bachelor’s Degree in Business Administration, Data Analytics, Communications, Marketing, or a related field
  • A willingness to learn about Dolby technologies.
  • Strong organizational skills and attention to detail
  • Strong analytical skills with the ability to translate data into insights
  • Good interpersonal and communication skills to represent Dolby professionally and interface at all internal and external levels.
  • Ability to frame problems and solution options.
  • Ability to work independently as well as in a team environment.
  • Ability to prioritize work and work to deadlines.
  • Working towards a Bachelor’s or Master’s degree in Business Administration, Data Analytics, Communications, Marketing, or a related field; recent grads who are within 6 months of graduation are also eligible to apply.
  • Must be available to work full-time Monday – Friday for 6 months between May/June 2025 – December 2025.

Responsibilities

  • Understand Dolby’s technologies and their application to different entertainment categories (specifically music, podcasts, and audiobooks) across endpoints (i.e., consumer devices).
  • Analysis of entertainment and media market trends, news, and opportunities supporting the expansion of content in Dolby Atmos
  • Support execution of global go-to-market strategies, including internal
  • Assist in the development of sales enablement materials and internal market research presentations.
  • Support proactive internal communication between this group and global music and podcast teams, commercial partnerships, and marketing.
  • Drive specific projects and podcast creator-driven initiatives for Dolby Atmos Podcasts.
  • Track entertainment partners globally across streaming services, music, and podcasts
  • Support entertainment industry events, including virtual and in-person events

FAQs

What is the duration of the internship?

The internship will last for 6 months between May/June 2025 and December 2025.

What are the start dates for the internship?

The start dates for the internship are Monday, May 19, 2025; Monday, June 2, 2025; and Monday, June 16, 2025.

Is the internship paid?

Yes, the internship offers an hourly wage ranging from $29 to $40 per hour, depending on various factors including location and experience.

What type of degree is required to apply for this internship?

Candidates should be working towards a Bachelor's or Master's degree in Business Administration, Data Analytics, Communications, Marketing, or a related field.

Are internships available for students with no previous professional experience?

Yes, even if you do not have previous professional experience, relevant project, volunteer, and extracurricular experiences will be considered.

What skills are preferred for this internship?

Strong organizational skills, attention to detail, analytical skills, communication skills, and the ability to work both independently and in a team are preferred.

Will I have the opportunity to work on real-world projects?

Yes, the internship offers impactful, project-based work experience where interns will implement real-world solutions.

Is an interest in Dolby technologies necessary for this internship?

A willingness to learn about Dolby technologies at a high level is a must, although prior knowledge is not required.

Are international students eligible to apply?

The job description does not specify; eligibility may depend on specific visa requirements. Please consult with your university’s career services for guidance.

Will I have the chance to attend industry events during the internship?

Yes, interns will support entertainment industry events, including both virtual and in-person events.

Music. Movies. TV. Gaming. In Dolby.

Manufacturing & Electronics
Industry
1001-5000
Employees
1965
Founded Year

Mission & Purpose

We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.

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