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Research Scientist Intern, Machine Learning, Character Animation (PhD)

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Meta

8d ago

  • Internship
    Full-time
    Off-cycle Internship
  • Research & Development
    IT & Cybersecurity
  • London

AI generated summary

  • You must be pursuing a PhD in related fields, have 2+ years in character animation and programming (Python/C++), and experience with motion synthesis, VR, or 3D software.
  • You will prototype and analyze research ideas, design algorithms, conduct experiments, collaborate with researchers, and communicate your progress and results effectively.

Requirements

  • Currently has, or is in the process of obtaining, a PhD in Computer Graphics, Character Animation, Robotics, Computer Vision, Machine Learning, Human-Computer Interaction, Human-Robot Interaction, or related fields
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
  • Experience and familiar with technical character animation (joint hierarchies, skinning, motion models, inverse kinematics, numerical optimizations etc.)
  • 2+ years of experience with any of Python/pytorch, C/C++, C#/Unity
  • Intent to return to degree-program after the completion of the internship
  • 2+ years experience with character animation and/or physical simulation
  • Experiences in at least one of the following areas: human motion synthesis, editing, and retargeting, reinforcement learning, self-supervised learning, computer vision, 2D generative modeling, physics simulator, developing in game engines and/or 3D software such as Unity, Unreal, Maya, Blender, conducting perception studies or user studies, building VR applications
  • Proven track record of achieving results as demonstrated in accepted papers at top animation, graphics, interaction and perception related journals and conferences such as SIGGRAPH/Asia/TOG, SCA, Eurographics, TVCG, TAP/SAP, CHI, UIST, IEEE VR, MIG, CVPR, ICCV, ECCV, ICRA, IROS, ICLR etc.
  • Interpersonal skills: cross-group and cross-culture collaboration

Responsibilities

  • Prototyping, building, and analysis of novel research ideas
  • Design and execution of algorithms and/or conduct and analysis of experiments
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results

FAQs

What is the duration of the Research Scientist Intern internship?

The internship lasts between twelve (12) to twenty-four (24) weeks, with various start dates throughout the year.

What are the main responsibilities of the intern?

The main responsibilities include prototyping and building novel research ideas, designing and executing algorithms, conducting experiments, collaborating with other researchers, and communicating research progress and results.

What are the minimum qualifications required for this position?

Candidates must currently have or be pursuing a PhD in fields such as Computer Graphics, Character Animation, Robotics, Computer Vision, Machine Learning, Human-Computer Interaction, or related fields, along with experience in technical character animation and proficiency in Python/PyTorch, C/C++, or C#/Unity.

Are there any preferred qualifications for this internship?

Yes, preferred qualifications include intent to return to a degree program post-internship, experience with character animation/physical simulation, and familiarity with areas such as human motion synthesis, reinforcement learning, and developing in game engines like Unity or Unreal.

What types of experiences are beneficial for applicants?

Beneficial experiences include human motion synthesis, conducting perception or user studies, building VR applications, and having a proven track record through accepted papers at top conferences and journals related to animation, graphics, and interaction.

Is work authorization required for this position?

Yes, candidates must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during their employment.

What software or programming languages should applicants be familiar with?

Applicants should have 2+ years of experience with Python/PyTorch, C/C++, or C#/Unity, as well as familiarity with character animation techniques.

Who can apply for this internship?

The internship is open to individuals currently pursuing a PhD in relevant fields, such as Computer Graphics or Machine Learning, and those meeting the other criteria specified in the job posting.

What is the work setting for this internship?

The internship is based in Sausalito, CA, and may have hybrid work options available.

What benefits does Meta offer for interns?

In addition to base compensation, Meta offers various benefits, which can be learned more about on their website.

Technology
Industry
10,001+
Employees
2004
Founded Year

Mission & Purpose

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.