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Software Development Engineering Intern (Summer 2025)

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Research & Development
    Software Engineering
  • San Francisco

Requirements

  • • Demonstrable proficiency in C/C++ working with audio or video processing libraries
  • • Demonstrable proficiency in software test development and automated test frameworks (e.g. pytest, Googletest)
  • • Demonstrable proficiency in Python
  • • An understanding of continuous integration/continuous delivery principles and practices
  • • Familiarity with Scrum or Kanban principles and practices
  • • Familiarity with the open-source community, including libraries, licenses, and best practices
  • • Familiarity with audio or video editing tools
  • • Effusive passion for movies, music, and video games!
  • • Working towards a Bachelor’s or Master’s degree in Computer Science, or a related field; recent grads who are within 6 months of graduation are also eligible to apply.
  • • Must be available to work full-time Monday – Friday for 3 months between May/June 2025 – December 2025.

Responsibilities

  • Use your software design and architecture skills to answer questions about the application of Dolby technologies, like Dolby Atmos and Dolby Vision, to new markets
  • Use your creative instincts to prototype new user experiences

FAQs

What is the duration of the internship?

The internship lasts for 3 months, and applicants must be available to work full-time Monday – Friday.

When are the start dates for the internship?

The start dates for the internship are Monday, May 19, 2025, Monday, June 2, 2025, and Monday, June 16, 2025.

What degrees are eligible for this internship?

Candidates must be working towards a Bachelor’s or Master’s degree in Computer Science or a related field. Recent graduates who are within 6 months of graduation are also eligible to apply.

What are the hourly pay rates for this internship?

The San Francisco/Bay Area base hourly range for this internship position is $48-55/hr, and it can vary based on location.

Is previous internship experience required to apply?

No, previous internship experience is not required. Relevant project, volunteer, and extracurricular experiences will be considered.

What qualifications are preferred for this internship?

Preferred qualifications include an understanding of continuous integration/continuous delivery principles, familiarity with Scrum or Kanban, knowledge of the open-source community, and familiarity with audio or video editing tools.

Are there any specific skills required for this position?

Yes, candidates should have demonstrable proficiency in C/C++ with audio or video processing libraries, software test development and automated test frameworks, as well as Python.

Is there a particular focus area for this internship?

The internship focuses on audio and video technology products, including Dolby technologies like Dolby Atmos and Dolby Vision.

Is there a specific culture or environment for the internship?

Yes, the internship offers a collaborative, creative environment and allows interns to work alongside industry leaders on challenging projects.

How does Dolby ensure equal employment opportunities?

Dolby is committed to making employment decisions without regard to race, religion, gender, and other classifications protected by law, promoting a diverse and inclusive workplace.

Music. Movies. TV. Gaming. In Dolby.

Manufacturing & Electronics
Industry
1001-5000
Employees
1965
Founded Year

Mission & Purpose

We're the rain on the roof in a movie. The music flowing through your earbuds when you're at the gym. The footsteps lurking behind you in a video game. The voice of a colleague on a call who seems to be right next to you. The sight of a breathtakingly bright and vivid sunset on your TV. Making experiences come alive through technology is what we do. It's been our mission since day one. It began with our founder, Ray Dolby, a visionary scientist and inventor. As a young engineer and music lover, he was driven to improve the listening experience. And with that simple motivation, plus countless hours of experimentation, he created a solution—a solution that was elegant and practical, highly sophisticated, and wholly devoted to the artist's vision. Even as we've become a global company, Dolby Laboratories continues to reflect Ray Dolby's values. Here, science meets art. And high tech goes far beyond computer code. Founded in 1965 and headquartered in San Francisco, Dolby has grown into a leading global innovator and developer of audio, imaging and voice technologies for cinema, home theaters, PCs, mobile phones, and games. Our products include Dolby Digital Plus, TrueHD, Dolby Voice, Dolby Atmos and Dolby Vision. Today, over 2,000 individuals around the globe share their talents and energy to enable the most immersive experiences that technology can deliver.

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