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Internship

Software Engineering Intern, Technology Development - Summer 2024

🚀 Summer Internship

Culver City

AI generated summary

  • You need strong UI/front-end development skills in Go, ability to work independently, detail-oriented, excellent communication, and efficient documentation. Familiarity with cloud development and serverless deployment is a plus.
  • You will develop interfaces, write tests, and optimize performance of archive system implementation for Sony Pictures Entertainment. Exciting summer ahead!

Summer Internship

Software EngineeringCulver City

Description

  • This Summer Internship is from May/June through August 30th (start and end dates are flexible based on school schedules) and all candidates must be able to work 40 hours a week, Monday through Friday in the specified location. This position is ideal for a student enrolled in an accredited college or university. A hybrid work structure may or may not be available. 

Department Description:

  • Technology Development empowers studio creators by seeking out and developing new technologies to produce inspiring content. Tech Dev helps to foster innovation at Sony Pictures Entertainment through the discovery, exploration, and socialization of new technologies across the entire spectrum from content creation to distribution. Tech Dev serves as a conduit for SPE to Sony Corporate and R&D, top tier tech companies, and industry standards bodies. 
  • Our goal is to help future-proof the studio and ensure that it is ready to take advantage of new storytelling technologies and mediums. We aim not to just rely on technology, we want to drive it by becoming top of mind for top tier tech companies and, where appropriate, funnel opportunities to Sony’s investment-driven arms. We want these efforts to enable new and advanced technology adoption within and across SPE business units to ensure SPE stays ahead of the technology curve and help new and innovative stories become reality.
  • As such, Tech Dev sits in a unique position at the intersection of SPE, Sony Corporate and R&D, top tier tech companies, and industry standards bodies and provides technology strategy and solutions in support of SPE’s various lines of business including Production, Post Production, Marketing, and Distribution departments. 

Requirements

  • Has strong expertise UI/front-end development using Go programming language
  • Has proficient programming/scripting skills to work independently, including configuring environment to use external libraries and toolsets on various platform hardware
  • Must be a ʻfuture thinkerʼ that is excited about technology
  • Must be detail oriented and willing to perform a lot of detailed work
  • Excellent interpersonal and communication skills (written and verbal)
  • Organized thinker
  • Able to efficiently and effectively document work
  • Preferred Qualifications:
  • Graduate student studying in relevant field able to work 40 hours a week during the Summer 2024
  • Familiar with cloud development and serverless deployment
  • Web and Desktop application compilation / deployment

Education requirements

Currently Studying

Area of Responsibilities

Software Engineering

Responsibilities

  • Develop user and operator interfaces of a proprietary archive system implementation
  • Write debugging tests for validation of code
  • Benchmark and optimize front end performance to back end execution

Details

Work type

Full time

Work mode

hybrid

Location

Culver City