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Technical Artist Intern

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Meta

1mo ago

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
    Design
  • New York

AI generated summary

  • You should be pursuing a degree in a relevant field, have a portfolio of technical art, experience with scripting, 3D modeling, game engines, version control, and knowledge of PBR and shader programming.
  • You will optimize 3D art workflows, develop shaders and lighting for AR/VR, collaborate on technical art concepts, and communicate progress and quality standards to stakeholders.

Requirements

  • Currently pursuing a Bachelor's or Master's degree in Computer Science, Game Development, Digital Art, or a related field.
  • Portfolio showcasing technical art skills, including experience with scripting languages (e.g., Python, C#), 3D modeling software (e.g., Blender, Maya), and game engines (e.g., Unity, Unreal Engine).
  • Strong understanding of computer graphics principles, including 3D modeling, texturing, lighting, and rendering.
  • Experience with version control systems (e.g., Git) and agile development methodologies.
  • Must have work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment.
  • Experience in creating technical art for AR/VR experiences or interactive games.
  • Familiarity with physically-based rendering (PBR) and global illumination techniques.
  • Knowledge of shader programming languages (e.g., HLSL, GLSL) and experience with shader development.
  • Experience with Unity or Unreal Engine for game development, including knowledge of their respective scripting APIs.
  • Familiarity with machine learning and AI-powered tools for art creation and optimization.

Responsibilities

  • Develop and implement efficient 3D art pipelines, tools, and scripts to optimize art production workflows.
  • Collaborate with cross-functional teams to design and prototype technical art concepts that align with project goals.
  • Contribute to the development of shaders, materials, and lighting systems for real-time rendering in AR/VR environments.
  • Participate in technology demos to refine technical art assets based on feedback and emerging trends.
  • Communicate technical decisions and project progress to stakeholders, advocating for high standards in technical art quality and innovation.

FAQs

What is the primary role of a Technical Artist Intern at Meta?

The primary role of a Technical Artist Intern at Meta is to work closely with software engineers and research scientists to develop innovative technical art solutions for AR/VR applications, focusing on both artistic and technical aspects of 3D art.

What are the main responsibilities of this internship?

Main responsibilities include developing 3D art pipelines and tools, collaborating on technical art concepts, contributing to shaders and materials for real-time rendering, participating in technology demos, and communicating technical decisions to stakeholders.

What educational qualifications are required for this position?

Candidates must be currently pursuing a Bachelor's or Master's degree in Computer Science, Game Development, Digital Art, or a related field.

What skills should applicants showcase in their portfolio?

Applicants should showcase technical art skills, including experience with scripting languages (e.g., Python, C#), 3D modeling software (e.g., Blender, Maya), and game engines (e.g., Unity, Unreal Engine).

Are there any preferred qualifications for this internship?

Yes, preferred qualifications include experience in creating technical art for AR/VR experiences, familiarity with physically-based rendering and global illumination techniques, knowledge of shader programming languages, and experience with Unity or Unreal Engine.

Is work authorization required for this position?

Yes, candidates must have work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment.

What is the compensation range for this internship?

The compensation for this internship ranges from $6,219/month to $7,800/month, plus benefits, with individual compensation determined by skills, qualifications, experience, and location.

Does Meta provide reasonable accommodations for candidates with disabilities?

Yes, Meta is committed to providing reasonable accommodations for candidates with disabilities in the recruiting process. Candidates can reach out for assistance if needed.

Will the intern work on AR/VR applications?

Yes, the intern will focus on developing technical art solutions specifically for augmented and virtual reality applications.

Is there any mention of diversity and inclusion in Meta's hiring practices?

Yes, Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer and does not discriminate based on various legally protected characteristics.

Technology
Industry
10,001+
Employees
2004
Founded Year

Mission & Purpose

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.