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US Digital Distribution, Intern - Summer 2024

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Media & Journalism
  • Culver City

Requirements

  • Must be enrolled in an MBA program, have analytical and presentation skills, understand the digital content landscape (and how transactional fits in) across studios, and have a passion for the industry.
  • Preferred Qualifications:
  • Studio/entertainment industry experience preferred but not required.

Responsibilities

  • The intern will be responsible for analyzing, assessing, and delivering a project on Best Commercial Practices in the Premium Window. This will include an analysis of the competitive marketplace including:
  • Premium Pricing strategies: How does SPE compare to the marketplace and should we consider revising our strategy? How does premium pricing vary by DBO and Genre? Are premium titles elastic (does it benefit us to price low or promote if these titles under-perform)?
  • Best practices at Digital Retailers: What should we be anticipating and asking for in terms of on and off-store placement, especially in light of new Amazon and Apple store layouts? Best competitive practices.
  • Additional best practices – (1) Can we quantify the financial benefit of planning early, including retailer placement/revenue up-lift. (2) Home Entertainment Revenue impact based on weeks of release post-theatrical
  • In addition to this major project, the intern will help with ad-hoc projects and daily tasks across the Sales and Sales Planning teams.

Entertainment & Media
Industry
5001-10,000
Employees

Mission & Purpose

Sony Pictures Entertainment (SPE) is a subsidiary of Tokyo-based Sony Group Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution, operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in more than 130 countries.