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Game Director

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Meta

21d ago

  • Job
    Full-time
    Expert Level
  • IT & Cybersecurity
    Creative Arts & Fashion
  • Berlin, +26
    Remote

AI generated summary

  • You should have leadership experience in game development, strong communication skills, familiarity with VR/AR, knowledge of game engines, and an understanding of Agile methodologies and structured design.
  • You will guide creative vision, mentor design teams, lead game prototyping, collaborate on mechanics, adapt to feedback, ensure quality, manage budgets, and stay updated on industry trends.

Requirements

  • Experience in game development having shipped multiple titles, or equivalent experience, with experience in a leadership role (e.g., Creative Director, Game Director, Lead Game Designer or Executive Producer).
  • Develop and/or champion a high level creative vision and empower the development team to bring their creativity to development in support of that vision.
  • Use structured design principles, support and coach the team to drive innovation and efficient process focused on the games high level vision.
  • An understanding of game development documentation philosophies, pipelines, processes, and technologies.
  • Excellent communication, collaboration, and leadership skills, with the ability to inspire and motivate cross-functional teams.
  • Strong problem-solving and analytical skills, with the ability to make informed decisions quickly.
  • Curious mindset driven to seek out feedback and critique, and the ability to analyze and adapt concepts based on feedback, data and round table discussion.
  • Passion for gaming and commitment to delivering high-quality, engaging experiences for players.
  • Experience with VR/AR/MR game development.
  • Experience or interest in developing rhythm based, music or action games.
  • Knowledge of game engines (e.g., Unity, Unreal Engine).
  • Familiarity with Agile development methodologies.
  • Experience or knowledge of a structured approach to game design (e.g. Rational Game Design).

Responsibilities

  • Work with the Studio Leadership team to develop and maintain the creative vision and direction for our games, ensuring alignment with the studio's overall strategy and goals.
  • Develop your game design direction, evangelize this with the design team and across the wider development team.
  • Lead the studio design team providing, coaching, mentoring, feedback and driving their personal and professional growth within the studio.
  • Provide your team with the general guidelines to design their specific gameplay features and allow them the flexibility to experiment and iterate.
  • Collaborate with cross-functional teams to define game concepts, mechanics, and features, and ensure that they are implemented effectively.
  • Lead the development of game prototypes, vertical slices, and other proof-of-concepts to validate game ideas and mechanics.
  • Support your game design team developing their features and provide mentorship and constructive feedback to achieve quality.
  • Adapt to technical and production constraints, feedback, and play test results readjusting your design direction when need be.
  • Review and assess features to improve, add, or remove components interpreting data to inform decision-making.
  • Partner with production to ensure that games are developed within budget, schedule, and quality constraints, and that they meet the studio's standards for innovation, creativity, and player engagement.
  • Collaborate with Reality Labs’ various departments to ensure successful game launches and ongoing support.
  • Stay up-to-date with industry trends, competitor activity, and emerging technologies, and identify opportunities for innovation and differentiation.
  • Occasionally travel locally and abroad to present the game, meet with external and internal partners, visit co-dev studios, etc.

FAQs

What is the primary responsibility of a Game Director at Beat Games?

The primary responsibility of a Game Director at Beat Games is to form the creative direction of games in collaboration with the studio leadership, lead cross-functional teams, and ensure that the game's overall outcome, including progression, pace, balance, and quality, aligns with the intended experience.

What qualifications are required for the Game Director position?

The minimum qualifications include experience in game development with multiple shipped titles, leadership experience in roles such as Creative Director, Game Director, Lead Game Designer, or Executive Producer, strong communication and collaboration skills, problem-solving abilities, and a passion for gaming.

Is experience in VR/AR/MR game development required?

No, while experience with VR/AR/MR game development is preferred, it is not required.

What type of games should a candidate be familiar with?

A candidate should have experience or interest in developing rhythm-based, music, or action games.

How does the studio approach game design and innovation?

The studio encourages a structured design approach, supports innovation, and empowers the development team to bring their creativity to support the high-level vision of the game.

What are the collaborative efforts of the Game Director with other teams?

The Game Director collaborates with cross-functional teams to define game concepts, mechanics, and features, works with production to ensure the game is developed within constraints, and partners with various departments for successful game launches.

Is mentorship a part of the Game Director’s role?

Yes, mentoring and providing constructive feedback to team members is a crucial part of the Game Director's role to support their personal and professional growth.

Will the Game Director need to travel for the position?

Yes, the Game Director may occasionally travel locally and abroad to present the game, meet with partners, and visit co-development studios.

Is an understanding of Agile development methodologies beneficial for this position?

Yes, familiarity with Agile development methodologies is considered a preferred qualification for the Game Director position.

Can you tell me about the studio environment at Beat Games?

Beat Games promotes an inclusive and diverse studio environment where collaboration and creativity are highly valued.

Technology
Industry
10,001+
Employees
2004
Founded Year

Mission & Purpose

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.