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Postdoctoral Research Scientist

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Meta

Feb 12

Applications are closed

  • Job
    Full-time
    Entry Level
  • Software Engineering
  • Pittsburgh

Requirements

  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
  • Currently has, or is in the process of obtaining, a PhD in the field of computer vision, computer graphics, machine learning or a related field. Degree must be completed prior to joining Meta.
  • Proven track record in using machine learning, computer graphics or computer vision.
  • Experience with differentiable rendering, neural rendering, generative models, view synthesis, or 3D reconstruction.
  • Interpersonal experience: cross-group and cross-culture collaboration.
  • Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment.
  • Preferred Qualifications:
  • Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading conferences (e.g., SIGGRAPH, CVPR, ECCV, ICCV, NeurIPS, ICLR, ICML) or journals (e.g., PAMI, IJCV, JMLR, ToG).
  • Extensive experience in designing and developing computer vision or machine learning algorithms using popular machine learning frameworks (e.g PyTorch) in Python
  • Experience in designing and developing computer graphics algorithms using OpenGL/Vulkan or other graphics API in C++ and shading languages.
  • Experience is developing high performance extensions for machine learning frameworks (e.g PyTorch) in CUDA or other GPGPU API.
  • Experience with neural rendering approaches, e.g. NeRF or volumetric rendering.
  • Experience in 3D computer vision, graphics, and deep learning models for this domain.
  • Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)

Responsibilities

  • Develop state-of-the-art algorithms to address challenges related to computer vision, graphics, neural rendering, and view synthesis.
  • Design novel representations and techniques for efficient and high-quality rendering of codec avatars for mobile VR headsets.
  • Publish research results in top-tier journals and at leading international conferences
  • Contributing research that can be applied to Meta VR/AR product development.

Technology
Industry
10,001+
Employees
2004
Founded Year

Mission & Purpose

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.