FAQs
What is the job title for this position?
The job title for this position is Silicon Graphics Modeling Engineer.
What will be the primary focus of the Graphics Modeling Engineer?
The primary focus of the Graphics Modeling Engineer will be to support the development of a custom graphics pipeline optimized for AR/VR systems.
What qualifications are required for this role?
A Bachelor's degree in Computer Science, Computer Engineering, or a relevant technical field, along with 5+ years of experience in IP/SoC/System functional or performance modeling, is required. A Master's degree is preferred.
What programming languages should applicants be proficient in?
Applicants should have experience with programming languages such as C/C++ and Python, along with skills in script automation and data visualization.
Is experience with GPU hardware architectures preferred for this job?
Yes, experience with GPU hardware architectures or graphics pipelines is a preferred qualification.
What is the salary range for this position?
The salary range for this position is $142,000/year to $203,000/year, plus bonus, equity, and benefits.
What type of methodologies will the Graphics Modeling Engineer be involved in?
The Graphics Modeling Engineer will help build new methodologies and coordinate multiple initiatives across disciplines.
Does Meta support individuals with disabilities in the recruitment process?
Yes, Meta is committed to providing reasonable accommodations for candidates with disabilities in the recruiting process.
Will the Graphics Modeling Engineer work collaboratively with other teams?
Yes, the Graphics Modeling Engineer will collaborate closely with the graphics and system architecture teams.
What types of projects will the Silicon Graphics Modeling Engineer be involved in?
The Silicon Graphics Modeling Engineer will support all phases of Silicon SoC development, lead power/performance modeling, and contribute to the silicon technology and graphics roadmap for AR/VR systems.