FAQs
What is the role of a UI Artist at Ubisoft?
The UI Artist at Ubisoft is responsible for creating visuals that guide players seamlessly through a game, ensuring an immersive gameplay experience by using design elements like color, typography, and animation to communicate essential content effectively.
What qualifications are needed to apply for this position?
Applicants should have a college diploma in Digital Media, Computation Arts, Graphic Design, or equivalent, along with at least 3 years of experience in visual design or a related field. Knowledge of design tools, game engines, usability principles, and a strong creative outlook are also required.
What design tools and software should I be familiar with?
Candidates should be proficient in design tools such as Photoshop, Illustrator, and After Effects, as well as game engines like Unity or Unreal. Familiarity with 3D software (e.g., 3DS Max or Maya) and basic knowledge of scripting or shader writing are advantageous.
How closely will I work with other team members?
You will work very closely with UX designers to visually translate their ideas, as well as collaborate with brand and art directors, and team members across various disciplines to refine your designs based on feedback.
Is there a language requirement for this position?
While not specified in detail, you will collaborate with the localization team to adapt menus into different languages, which suggests that understanding multiple languages could be beneficial.
What should I include in my application?
You should submit your CV highlighting your education, experience, and skills, along with a portfolio that showcases your best UI work. This can include images or a link to your personal website or online portfolio.
Who will review my application?
Your application will be reviewed by our talent acquisition specialist Charlotte, who will assess your profile and get to know you better through the application process.