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🚀 Internship

Software Engineer Intern, FEA Engineer

Logo of Meta

Meta

11d ago

🚀 Off-cycle Internship

Los Angeles

AI generated summary

  • The ideal candidate for the Software Engineer Intern, FEA Engineer position at Meta should have a Masters or Bachelors degree in an optical or engineering field, 2+ years of experience in optics design and modeling, proficiency in using optical design programs, experience with experimental optics and laboratory work, and the ability to work in a team environment.
  • The software engineer intern at Meta will collaborate with researchers and cross-functional partners to develop advanced simulations and prototypes for AR/VR displays, exploring novel solutions and analyzing the impact of new concepts in optics and design.

Off-cycle Internship

Software EngineeringLos Angeles

Description

  • Meta Reality Labs brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives.

Requirements

  • Currently has or is in the process of obtaining a Masters or Bachelors degree in Optical Science, Optical Engineering, Electrical Engineering, Physics, Computational Imaging, or relevant technical field.
  • Must obtain work authorization in country of employment at the time of hire and maintain ongoing work authorization during employment.
  • 2+ years’ experience in wave optics, polarization optics, or geometrical optics, emphasizing modeling and prototyping.
  • 2+ years’ experience with optical design programs such as Zemax OpticStudio, Code V, LightTools, FRED, or similar.
  • 2+ years experience with experimental optics and conducting laboratory work (i.e., demonstrated ability to construct proof-of-concept systems and to evaluate performance).
  • Preferred Qualifications:
  • Intent to return to degree program after the completion of the internship/co-op.
  • Experience working and communicating cross functionally in a team environment.
  • Proven track record of achieving significant results as demonstrated by publications in top computer vision conferences (e.g., CVPR, ICCV, ECCV, or, SIGGRAPH) or journals (e.g., IEEE Transactions on Pattern Analysis and Machine Intelligence, International Journal of Computer Vision, Pattern Recognition, or IEEE Transactions on Image Processing)

Education requirements

Currently Studying
Bachelors
Masters

Area of Responsibilities

Software Engineering

Responsibilities

  • Develop next generation AR/VR displays with an emphasis on advanced simulations and prototyping to prove new concepts and understand the perceptual impact of those concepts
  • Collaborate with researchers and cross-functional partners including communicating research plans, progress, and results.
  • Collaborate with larger Meta RLR team to explore novel solution space for AR/VR devices
  • Explore the application of at least one of the following: wave optics, polarization optics, geometrical optics
  • Explore the application of at least one of the following: illumination, stray light/ghost analysis of optical system, geometrical optics design
  • This position will have an emphasis of advanced simulations and prototyping to prove new concepts and the perceptual impact of those concepts

Details

Work type

Full time

Work mode

office

Location

Los Angeles