FAQs
What is the main focus of the Associate Game Animator position?
The main focus of the Associate Game Animator position is to deliver control and movement to characters, creatures, objects, scenery, and environments within electronic games, websites, or software products.
What software skills are required for this role?
The role requires proficiency in animation packages such as 3ds Max, Maya, and Substance.
Will I be collaborating with other teams?
Yes, you will collaborate with programmers and artists to ensure seamless movements and optimized performance on the target platform.
Is prior experience in animation necessary for this position?
While specific prior experience is not mentioned, a strong understanding of rigging, skinning, kinetics, and basic cinematography techniques is essential.
What type of projects will I be working on?
You will be working on cutting-edge technology, products, and content for land-based gaming, specifically for iconic casinos and operators across the globe.
Is there a focus on performance optimization in the animations created?
Yes, there is a strong emphasis on balancing seamless movements and optimizing performance on the target platform.
What type of environment will I be working in?
You will be working in a dynamic and collaborative gaming environment as part of Light & Wonder’s Gaming team.
Does the position require interaction with both technical and artistic skills?
Yes, the position requires a combination of technical ability in animation techniques and artistic skills to create engaging animations.