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Real - Time Rendering Intern, Summer 2024

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NVIDIA

Jan 25, 2024

Applications are closed

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
    Design
  • Santa Clara

Requirements

  • Pursuing undergraduate or graduate degree in Computer Science or related field.
  • Good understanding of C++, HLSL or GLSL
  • Knowledge of ray tracing, real-time rendering, and/or offline rendering algorithms
  • Knowledge of the GPU Graphics Pipeline, GPU architecture, and Compute programming APIs
  • Comfortable with a complex game engine codebase
  • Familiarity with the math commonly used in real-time rendering as well as multi-threaded programming techniques

Responsibilities

  • Implementing new rendering techniques in a game engine using real-time path tracing with NVIDIA RTX technology
  • Improving the performance and quality of techniques you or others developed
  • Ensuring that the rendering techniques are robust and work well for the content needs of products using them

Manufacturing & Electronics
Industry
10,001+
Employees
1993
Founded Year

Mission & Purpose

Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is now a full-stack computing company with data-center-scale offerings that are reshaping industry.

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